Idea Lifecycle — From Seed to Proposal-Ready

Idea Lifecycle — From Seed to Proposal-Ready A workflow diagram generated by Archify. 01 / Idea State 02 / Pipeline Roles EX / Decision Gates EX / Terminal Genesis Development Evaluation R4 attack loop R5 + R6 gates Seed · new input · Idea State › Genesis Seed new input Proposal-Ready · AO trigger · Idea State › Evaluation Proposal-Ready AO trigger R2 Proposer · generate idea · Pipeline Roles › Genesis · value capped R2 Proposer generate idea value capped R3 Analyst · gather evidence · Pipeline Roles › Development R3 Analyst gather evidence R4 Red Team · attack all live ideas · Pipeline Roles › R4 attack loop › Development · fresh subagent R4 Red Team attack all live ideas fresh subagent R7 Drafter · write proposal · Pipeline Roles › Evaluation R7 Drafter write proposal R8 TAC Panel · 3 reviewers · Pipeline Roles › Evaluation R8 TAC Panel 3 reviewers Budget Check · ≤5 ideas/cycle · Decision Gates › Genesis Budget Check ≤5 ideas/cycle R5 Judge · portfolio decision · Decision Gates › R5 + R6 gates › Development · 5 axes R5 Judge portfolio decision 5 axes R6 Feasibility · full chain check · Decision Gates › R5 + R6 gates › Evaluation · INFEASIBLE? R6 Feasibility full chain check INFEASIBLE? Stagnation · no new input · Terminal › Genesis Stagnation no new input Killed · R5 kill · Terminal › Evaluation Killed R5 kill Parked · blocking item · Terminal › Evaluation Parked blocking item cap no input INFEASIBLE kill park Legend Agent logic Policy Tool action Cloud service External system

Value Cap at Birth

  • • R2 Proposer sets the idea's value ceiling
  • • No amount of later development can exceed it
  • • This is the core v3-obs insight

R4 Attack Loop

  • • Fresh subagent per attack (no memory bleed)
  • • Max 2 repair rounds; 3rd → rewrite from scratch
  • • CORRECTION defects fixed inline, no new round

R5 Portfolio Axes

  • • science_value (uncapped driver)
  • • decisiveness (precondition)
  • • tier / cost-effectiveness / uniqueness

Stagnation Rule

  • • No qualifying new input → STOP
  • • Two consecutive cycles with no state change → STOP
  • • Resume only on new AO, data release, or human annotation
  • • Seed with no new input → STAGNATION (stop cycle)
  • • Stagnation is a cycle-level stop, not an idea transition

Stagnation Rule

  • • No qualifying new input → STOP
  • • Two consecutive cycles with no state change → STOP
  • • Resume only on new AO, data release, or human annotation
  • • Stagnation is a cycle-level stop, not an idea transition